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| DekoObjex | ||||||||||
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The DekoObjex option adds flexibility to your Deko character generator unlike anything you’ve ever seen in a CG before. With DekoObjex, you can create a persistent plane on your graphic screen that can be combined with a more traditional page-based plane. DekoObjex can animate graphic objects to the screen using 2D DVE controls. These actions can be controlled independently by a single user, making DekoObjex an ideal tool for both news and sports production/playout. |
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For example, in addition to animating typical lower-third and full screen graphics in 3D space, a single CG operator can now perform advanced functions as an independent area of the screen. These functions include: news crawls, sports scoreboards, cycling financial data or station/program ids, multiple video squeeze-backs, multiple clips, clocks with temp and even audio for sound effects. All of this in only a single channel of the Deko system, freeing the second channel for other functions. |
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| All of these graphics are being displayed with a single channel of FXDeko II with ClipDeko and DekoObjex Option. | ||||||||||
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| Selecting two actions within the DekoObjex Controller, you see the video source with the news anchor position while a clip (with key) move to the left side bar. | ||||||||||
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| Next the continuous crawl is added at the same time that the logo cel animation comes on the screen. | ||||||||||
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| School closings start to automatically cycle through a lower-third as the text is read from a simple text file. The text file can be updated as new closings are announced. Additionally, a clock is flown in and will continuously update until the operator removes it from the screen. | ||||||||||

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